Comparison of Existing Educational Game Framework and Improvement of Educational Game (EG) Framework

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Nur Syaheera Binti Sulaiman
Nor Saradatul Akmar Binti Zulkifli
Tuty Asmawaty Binti Abdul Kadir
Muhammad Wildan Bin Mohd Azman

Abstract

This paper compares and evaluates four existing educational game frameworks: Digital Game-Based Learning (DGBL) Framework, Educational Games (EG) Design Framework, Gamified Learning Framework, and Co.LAB Framework. The evaluation includes their strengths, limitations, and potential for improvement. Based on the analysis, an improved Educational Game (EG) framework featuring elements from the four frameworks is proposed. The proposed framework accounts for the unique requirements of educational games and aims to enhance players' learning outcomes. The paper provides insights for game developers, educators, and researchers interested in designing and implementing effective educational games.

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[1]
Nur Syaheera Binti Sulaiman, Nor Saradatul Akmar Binti Zulkifli, Tuty Asmawaty Binti Abdul Kadir, and Muhammad Wildan Bin Mohd Azman , Trans., “Comparison of Existing Educational Game Framework and Improvement of Educational Game (EG) Framework”, IJIES, vol. 13, no. 5, pp. 9–16, May 2026, doi: 10.35940/ijies.I1087.13050526.
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